The property name to return (if it exists) for Symbol
The value of the property if present
// Always returns the polyfill version, even if Symbols are supported in the runtime
polyGetKnownSymbol("toStringTag") === polyGetKnownSymbol("toStringTag"); // true
polyGetKnownSymbol(WellKnownSymbols.toStringTag) === polyGetKnownSymbol("toStringTag"); // true
polyGetKnownSymbol("toStringTag") !== Symbol.toStringTag; // true
polyGetKnownSymbol(WellKnownSymbols.toStringTag) !== Symbol.toStringTag; // true
polyGetKnownSymbol("toStringTag") !== polySymbolFor("toStringTag"); // true
polyGetKnownSymbol(WellKnownSymbols.toStringTag) !== polySymbolFor("toStringTag"); // true
polyGetKnownSymbol("toStringTag") !== polyNewSymbol("toStringTag"); // true
polyGetKnownSymbol(WellKnownSymbols.toStringTag) !== polyNewSymbol("toStringTag"); // true
Returns the polyfill version of a well-known global symbol, this will only return known values.