The property name to return (if it exists) for Symbol
Optional
noPoly: booleanFlag indicating whether to return a polyfill if symbols are not supported.
The value of the property if present
// If Symbol is supported in the runtime
getKnownSymbol("toStringTag") === Symbol.toStringTag; // true
getKnownSymbol(WellKnownSymbols.toStringTag) === Symbol.toStringTag; // true
If Symbols are supported then get the property of the global Symbol, if Symbol's are not supported and noPoly is true it returns null. Used to access the well known symbols.