A new frozen (immutable) object which contains a property for each key and value that returns the value.
const enum Animal {
Dog = 0,
Cat = 1,
Butterfly = 2,
Bear = 3
}
const animalMap = createEnumValueMap<typeof Animal>({
Dog: Animal.Dog,
Cat: Animal.Cat,
Butterfly: Animal.Butterfly,
Bear: Animal.Bear
});
// You end up with an object that maps everything to the name
animalMap.Dog === 0; // true
animalMap[0] === 0; // true
animalMap["Dog"] === 0; // true
animalMap.Cat === 1; // true
animalMap[1] === 1; // true
animalMap["Cat"] === 1; // true
// Helper function to always return the "Name" of the type of animal
function getAnimalValue(type: string | number | Animal) {
return animalMap[type];
}
Create a map object which contains both the perperty key and value which both map to the resulting value, E[key] => value and E[value] => value.